HENRY COUNTY SOCCER LEAGUE

Indoor Rules

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Indoor Rules

INDOOR RULES

Rule 1 - The Field Of Play
The game is played 5v5 with 4 field players and 1 goal keeper.

Rule 2 - The Ball
The ball is size 5

Rule 3 - The Players
Teams shall have no fewer than 7 or more than 10 players on a roster. A team will have to forfeit if less than 4 players show up.

Substitutions: Each team may substitute players freely; provided that players must substitute off the field on their defensive end.

Rule 4 - The Players' Equipment
Players must wear indoor type shoes.

Rule 5 - The Referee
The decisions of the Referee regarding facts connected with play and interpretations of the Rules are final.

Rule 6 - The Duration of the Game
A regulation game consists of two Halves each lasting 25 minutes. In the Play-offs and Final the time will be brought down to 2 times 20 minutes due to time constraints.

Overtime Period and Tiebreaker: If, in a playoff the game is tied at the end of regulation, a 5-minute "sudden- death" Overtime Period follows. If still tied, penalties take place.

Running Clock: Except in the case of an unusual delay, determined by the Referee, the Game Clock counts down continuously through each Half or Overtime Period.

Rule 7 - The Start and Restart of Play
A Kickoff from the Center Mark starts play at the beginning of each Half and after every goal. A player who starts play may not again play the ball until it touches another player. A goal can be scored after kicking off as long as the ball has been moved forward in the offensive end.

The Home Team takes the Kickoff for the First Half Kickoff and any Overtime Period. The Visiting Team chooses the defensive end and has kickoff for the Second Half.

Restarts take place by either a Kickoff, Free Kick, Goalkeeper Throw-In, or Dropped Ball. Other than for Kickoffs restarts occur within three feet (3') from the spot of the ball at the moment of stoppage.

A team receives a Free Kick after stoppages other than when a Dropped Ball or Goalkeeper Throw-In is required. Before the team takes the Free Kick, the ball must be stationary. All opposing players are at least 5 steps from the spot of the Free Kick.

A team also receives a free kick when the ball contacts any part of the building above the field of play.

If neither team has clear possession of the ball at a stoppage, the referee restarts play with a Dropped Ball.

Play restarts with a Goalkeeper Throw-in anywhere within the Penalty Arch after an attacking player has last touched the ball before crossing an end perimeter wall.

Rule 8 - The Ball In And Out Of Play
Once the ball has been out of bounds play will be resumed with a kick-in.

Players defending a corner kick or kick-in will have to be at least 5 steps away from the spot where the kick-in or corner kick is being taken.

Rule 9 - The Method of Scoring
A team scores a goal when the whole of the ball legally passes over the Goal Line.

A goal may be scored directly from a Kickoff or Restart after it has been touched by the second player.

A goal can NOT be scored from the defensive end unless it is deflected in to the goal by a player standing on the offensive end of the field.

Rule 10 - Fouls and Other Violations
A Foul occurs if a player:
(a) Holds an opponent;
(b) Handles the ball (except by the Goalkeeper within his Penalty Arch);
(c) Plays in a dangerous manner;
(d) Slide tackles;
(e) Impedes the progress of an opponent ("Obstruction"), or
(f) Prevents the Goalkeeper from releasing the ball from his hands;
and when a player commits the following in a manner that the Referee considers careless, serious, reckless, or involving excessive force:
(1) Kicks an opponent;
(2) Trips an opponent;
(3) Jumps at an opponent;
(4) Charges an opponent;
(5) Strikes or elbows an opponent; or
(6) Pushes an opponent.

Unsporting Behavior:
(a) Leverage: Using the body of a teammate or any part of the field to gain an advantage;
(b) Encroachment: Entering the protected area of an opposing player taking a Free Kick (after initial Warning);
(c) Dissent: (i) Referee Abuse; (ii) Breach of Penalty Area Decorum;
(d) Other: Behavior which, in the Referee's discretion, does not warrant another category of penalty (e.g., taunting, foul language.)

All fouls and unsporting behavior will be followed by a 2 minute penalty. 

Goalkeeper Violations: The opposing team receives a Free Kick for the following violations by a Goalkeeper:
(a) Illegal Handling: Bringing the ball from outside of the Penalty Arch to his hand within it, or receiving the ball again after a Goalkeeper Distribution without the ball's having first touched another player (e.g., no drop-kicking or bouncing the ball);
(b) Pass Back: Handling the ball, having been passed deliberately and directly to him by a teammate; except that he may handle a ball which a teammate passes to him by the head, chest, or knee and without "trickery" (the use of a wall or foot to flick the ball to a head, chest, or knee before making the pass);
(c) 5-Seconds: Controlling the ball with either his hand or foot inside of his Penalty Arch for over five (5) seconds.

Team Violations: The Referee issues a Team Penalty (team will be taken out of the league) for the following violations by a team or unidentified person:

(a) Leaving Team Bench: Players leave a Team Bench to join a confrontation with the opposition or a Game Official;
(b) Bench Dissent: After an initial "Warning," one or more unidentifiable players verbally abuse the Referee.
(c) Other: Unsporting Behavior, which, in the Referee's discretion, does not warrant another category of penalty.

Flagrant Fouls: A Shootout is awarded for the following Fouls committed by a defender in his or her defensive half of the field:
(a) A Foul within the Penalty Arch or Goal for which he receives a 2 minute Time Penalty;
(b) A Foul from behind against an attacking player, having control of the ball and one or no defensive players between himself and the Goal; and
(c) Any Foul where he or she is the last player on the team between the attacking player with the ball and the Goal.

Ejectionable Offenses: A person receives a Red Card for Fouls and offenses described directly above, which the Referee considers violent or use of excessive force, and for:

(a) Third-Time Penalty;
(b) Elbowing: Intentionally elbowing an opponent above the shoulder;
(c) Vicious Slide Tackling: A tackle from the side or from behind directly into one or both legs of an opponent, seriously endangering him;
(d) Fighting;
(e) Leaving Team Bench or Penalty Area to engage in a fracas or confrontation with the opposition or a Game Official;
(f) Extreme Unsporting Behavior: Committing particularly despicable behavior, including:
(1) Spitting at an opponent or any other person;
(2) Persistent use of extremely abusive language or behavior toward a Game Official;
(3) Bodily contact with a Game Official in dissent.

Any red card handed out will result in a player being banned from the league for the remainder of the season.

Rule 11 - Time Penalties
All fouls described in rule 10 will result in a 2 minute penalty which can be extended to a maximum of 5 minutes depending on the severity of the foul. 

Player(s) will have to sit in a designated area away from their team to sit out a penalty. Player(s) keep seated until their expiration and the referee permits their release.

Red Card: ejection from the field + season long ban from league. The player will have to leave the gym immediately. Play will not re-start until the player is gone. The game will be a forfeit and a (5-0) loss for the team of the ejected player if the player has not left after 5 minutes of having been sent off.

Short-Handed Play: For each Time Penalty being served by a player, his team plays with one fewer field player until its expiration.

A player's 2 minute penalty remains active even if the team is scored upon.

Maximum Time Penalty: No player may receive more than 5 penalty minutes.

End of Game: All Time Penalties carry over between Halves and expire at the end of the game.

Delayed Penalty: In instances where the Referee issues a time penalty, but for the Advantage Rule, he acknowledges the offense and waits in the following case:
Opponent's Possession: The team of the offending player gains control of the ball. Once play is stopped, the offense is recorded and assessed, as customary.

Rule 12 - Shootouts and Penalty Kicks
For a Penalty Kick:
(a) Any player may take the Penalty Kick;
(b) All players serving Time Penalties are seated in their appropriate Penalty Area. All players stand behind the Halfway Line and outside of the Center Circle.
(c) The Goalkeeper has at least one foot on his Goal Line and may not move off of it until after the Referee whistles the Shootout to begin;
(d) Once the Referee whistles the Penalty Kick to begin, the ball is "in play" and the player taking the Penalty Kick plays the ball.

Shootout: A Shootout procedes the same as a Penalty Kick.

 

 

Henry County Soccer League